Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   20.19.15.4531
Begin MonoManager ReloadAssembly
Platform assembly: C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.028 seconds
Platform assembly: C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Perforce\LDdez16\elevator\LD37_windows\TheElevator_Data\Managed\System.dll (this message is harmless)
desktop: 2560x1440 59Hz; virtual: 3760x1920 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.925016 ms
go to floor 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

closed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

steps to take: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no endgame yet
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

item collected: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

opened
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1d1c -> priority: 1 
